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Carrying Section | The carrying section has 80 slots. Each red, orange, yellow, green, blue, indigo, and violet has the carrying section of the basic ability. Based on its composition, it can be created with various abilities. You can enable or disable it. |
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Item Section | Items are dropped by killing monsters or the other clan. If you pick them up, they will be stored in this section. An item can be either stored in one slot or be stacked up with the same type of the item that is allowed to be. Stacking is usually limited in numbers according to the functionality of the item. Items that use one slot: Weapon / Armor Items that can be stacked:Potions /Medal/Charm or similar items |
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Other 1 | Gold Money Gold is the standard currency in the OverSoul and it states how much you own. Weight Your character is limited by weight in carrying items. An item has its own weight, and you can carry more things as you level up. If you carry more than what you are supposed to do, you won't be able to run, attack, cast an offensive skill, fly, ride a God's thing and make other similar actions. |
| Limitation | Affective Ability |
| In case of over-carrying | Unable to run Unable to attack Unable to use attack skill Unable to flying Unable to ride God's thing |
| Trash Can You can't throw away any items in the game. Thus, the OverSoul provides this portable trash can. You can dispose items that you don't find any use. |
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Other 2 | Help Not Available Cancel Button |
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Item Distribution | In the OverSoul, you can assign a shortcut key to your items window that can be distributed in your inventory. It will be mostly used during trading items. It also helps you manage the consumable or usable items. |
Securing the slot of distribution
Item distribution window